Visual
Communication is becoming the norm for many of today's churches. My
advice to anyone considering implementing a multimedia system in a church
facility is, "Plan ahead!" The importance of planning and proper needs
assessment cannot be overstated. This is especially true of new construction.
Many churches wait until after the building is complete to consider
designing a visual communication system only to find out that their
church was designed in a way that
makes it impossible.
Placing the display just outside the stage lighting perimeter
is probably the best solution.
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There are many factors
to consider when designing a building to accommodate a visual communication
system. Among the many technical aspects of the design are such things
as proper conduit for interfacing cables and supplied power for system
components. Consider also the cosmetics of the system. If these issues
are not approached properly they can render a very expensive system
virtually ineffective.
The goal in designing a visual communication system is to provide a
means of communicating information and a view of the service to everyone
in the building whether they are in the front row or the last seat on
the back row. This should be accomplished without deterring from the
service.
It is critical that the cosmetics of the system be the best that the
individual components can provide. The most important issues in this
regard are: the proper number of displays; the size of each display;
proper placement of each display; the amount of ambient light between
the viewers and the display; and the brightness of the displays. The
number of displays and the size of each display are issues that can
be very closely related.
The number of displays depends on the building layout. Some buildings
may only require one screen to provide an image that can be seen clearly
from any seat in the auditorium. Others will require two or more screens
of the same size but facing different directions to provide a view to
the entire auditorium. Still in other situations it is necessary to
consider the display size and the distance to the viewers. Properly
positioning each display and the ambient lighting between the viewers
and the display are also issues to consider.
First determine what would be the ideal location(s) for each display.
(If the building is being designed for construction the architect should
be able to determine proper positioning for the displays) Trying different
seats in the auditorium and checking the lines of sight is a great way
to begin. The display should be able to be seen without having to move
your eyes and/or head very far from the platform or altar. At the same
time the displays should be high enough to be seen without having to
dodge someone's head in the line of view. However, it should not be
so high that you have to spend the entire service looking up.
One of the factors that most strongly affects image quality is contrast.
Contrast is typically affected by a few things but most often by two
primary factors: The projector/display characteristics and the amount
of ambient light between the viewers and the display. It is important
when determining display positioning to consider facility lighting.
This can be challenging because the idea is to keep the display close
enough to the important activity so as not to be a distraction or an
inconvenience. Also, do not place it in the way of the lighting that
is designed to highlight the important activity.
Placing the display just outside the stage lighting perimeter is probably
the best solution. This keeps the display close enough to the "action"
so as not to draw people's attention away while at the same time protects
the display from the high-powered lighting that so badly affects contrast.
Another way to increase contrast is to utilize rear-projection as opposed
to front-projection. Rear-projection is utilizing a translucent screen
that is designed similarly to a television screen. The projection device
is placed on the side of the screen opposite the viewing audience, and
the image is projected onto that side and viewed from the opposite side.
If a building is not constructed properly rear-projection could be eliminated
as an option. The reason for this is an entire room must be dedicated
to the function of a projection room. A projection room must be deep
enough to allow the projector to be placed far enough away from the
screen to create the desired image size. Of course there are special
lenses and mirrored systems that can make up for a lack of space but
either of those significantly increase the cost of a system and reduce
the amount of light hitting the screen.
A projection room should be equivalent to a dark room with all reflective
surfaces covered in order to maximize the efficiency of the light output
from the projector. The amount of ambient light can be greatly reduced
between the projector and the screen by "darkening" the projection room.
This provides for much greater contrast and typically a brighter image.
In a front projection scenario any ambient light in the auditorium will
add to the light hitting the screen which competes with the light from
the projector. The more ambient light the less contrast or the more
"washed out" the image looks.
Doug Armand is a presentation
and design consultant for the audio visual industry. Doug specializes
in seamless integration between room design and technologies assuring
a persuasive, interactive presentation environment. Doug oversaw installations
for the Palace Theater, Xavier and Tulane University, Ligo Observatories,
just to name a few for Creative Presentations. Creative Presentations
has locations in New Orleans (and throughout Louisiana), Dallas and Houston
or visit us on the web at www.creativepresentations.com.